Category:Heavy Armor: Difference between revisions

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m Aligned Stat icons to the left
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| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+10'''</span>
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+10'''</span>
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|| '''Biome Expert''':<br> While in the [[Flower Woodland|Woodland Biome]], gain <span style{{=}}"color:green">'''+10 VIT'''</span> and <span style{{=}}"color:#525252">'''+5 DEF'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]90  
|| '''Biome Expert''':<br> While in the [[Flower Woodland|Woodland Biome]], Heal <span style{{=}}"color:#CC0022">'''+3 HP'''</span>/sec. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]90  


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{|
{|
|-style="text-align:left;"
|-style="text-align:left;"
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+9'''</span>
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+7'''</span>
|-style="text-align:left;"
|-style="text-align:left;"
| [[File:Stat_health.png]] <span style{{=}}"color:green">'''+50'''</span>
| [[File:Stat_health.png]] <span style{{=}}"color:green">'''+40'''</span>
|-style="text-align:left;"
|-style="text-align:left;"
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+8'''</span>
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+8'''</span>
|}
|}
|| '''Attack Booster''':<br> If a "Flag" is equipped, gain <span style{{=}}"color:#CC4400">'''+5 ATK'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]90  
|| '''Attack Booster''':<br> If a "Flag" is equipped, gain <span style{{=}}"color:#CC4400">'''+10 ATK'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]90  


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| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+12'''</span>
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+12'''</span>
|}
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|| '''Attack Booster''':<br> If a "[[Fire Claymore]]" is equipped, gain <span style{{=}}"color:#CC4400">'''+10 ATK'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]150  
|| '''Attack Booster''':<br> If a "Sword" is equipped, gain <span style{{=}}"color:#CC4400">'''+7 ATK'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]150  


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| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+10'''</span>
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+10'''</span>
|}
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|| '''Final Stand''':<br> When below <span style{{=}}"color:#CC0022">'''70% HP'''</span>, shoot 12 projectiles dealing 25-30 damage and inflicts [[File:Status_effect_slowed_13.png]][[Status effects|Slow]]. (10s Cooldown) || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]90
|| '''Nova Burst''':<br> Using an ability fires 12 projectiles dealing 25-30 damage and inflicts [[File:Status_effect_slowed_13.png]][[Status effects|Slow]]. (10s Cooldown) || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+3%'''</span> || [[File:Valor_icon.png]]660


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| [[File:Stat_speed.png]] <span style{{=}}"color:red">'''-7'''</span>
| [[File:Stat_speed.png]] <span style{{=}}"color:red">'''-7'''</span>
|}
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|| '''Final Stand''':<br> When below <span style{{=}}"color:#CC0022">'''70% HP'''</span>, shoot 12 projectiles dealing 50-60 damage and inflicts [[File:Status_effect_slowed_13.png]][[Status effects|Slow]]. (10s Cooldown) || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]90
|| '''Nova Burst''':<br> Using an ability fires 12 projectiles dealing 25-30 damage and inflicts [[File:Status_effect_slowed_13.png]][[Status effects|Slow]]. (10s Cooldown) || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]N/A


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| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+15'''</span>
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+15'''</span>
|}
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|| '''Attack Booster''':<br> If an "Axe" is equipped, gain <span style{{=}}"color:#CC4400">'''+15 ATK'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]N/A
|| '''Attack Booster''':<br> If an "Axe" is equipped, gain <span style{{=}}"color:#CC4400">'''+15 ATK'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]1,000


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| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+15'''</span>
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+15'''</span>
|}
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|| '''On [[Status effects|Burning]]''':<br> Gain <span style{{=}}"color:green">'''+50 VITALITY'''</span> || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]N/A
|| '''On [[Status effects|Burning]]''':<br> Gain <span style{{=}}"color:green">'''+50 VITALITY'''</span> || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]1,250


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| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+20'''</span>
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+20'''</span>
|}
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|| '''On Damage''':<br> Applies [[File:Status_effect_protected_31.png]][[Status effects|Protected]] when below <span style{{=}}"color:#CC0022">'''50% HP'''</span>.<br> (-15% Incoming DMG). || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]N/A
|| '''On Damage''':<br> Applies [[File:Status_effect_protected_31.png]][[Status effects|Protected]] when below <span style{{=}}"color:#CC0022">'''50% HP'''</span>.<br> (-15% Incoming DMG). || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]800
 
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| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_stygian-plate_660.png{{!}}50px{{!}}link{{=}}Stygian Plate]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Tier_corrupted.gif{{!}}20px{{!}}link{{=}}Stygian Plate]]</span></span></span> || [[Stygian Plate]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] ||
{|
|-style="text-align:left;"
| [[File:Stat_attack.png]] <span style{{=}}"color:green">'''+15'''</span>
|-style="text-align:left;"
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+20'''</span>
|-style="text-align:left;"
| [[File:Stat_health.png]] <span style{{=}}"color:green">'''+80'''</span>
|-style="text-align:left;"
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+22'''</span>
|}
|| '''Smoldering''':<br> Shots from "Swords" inflict [[File:Status_effect_poisoned_34.png]][[Status effects|Poisoned]] on enemies for 3s (220.0 DPS).<br> (1s Cooldown) || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+7%'''</span> || [[File:Valor_icon.png]]5,000


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Latest revision as of 06:26, 22 April 2026

UNDER CONSTRUCTION

Scroll down to see items, check the Item's page for more specific details.

Heavy Armors

Heavy Armors are 1 of the 3 Armor types in the game and are commonly known for providing the most Resistance between them, with their legendary items granting buffs.


Heavy Armors
Icon Name Drop Type (Tier) On Equip Passive(s) Valor Bonus% Forge Valor
Tiered
Iron Chestplate 0
+4
+5
+5
N/A N/A 0
Bronze Armor 1
+5
+10
+6
N/A N/A 1
Darksteel Plate 2
+6
+15
+17
N/A N/A 5
Silver Chainmail 3
+8
+20
+8
N/A N/A 10
Halkiyon Armor 4
+11
+30
+9
N/A N/A 15
Prince's Plate 5
+13
+35
+11
N/A N/A 30
Acclaimed Armor 6
+13
+35
+11
N/A N/A 50
Emperor's Armor 7
+17
+50
+15
N/A N/A 75
Obsidian Plate 8
+19
+60
+17
N/A N/A 100
Legendary
Floral Mantle
+8
+20
+60
+10
Biome Expert:
While in the Woodland Biome, Heal +3 HP/sec.
+1% 90
Heroic Mantle
+7
+40
+8
Attack Booster:
If a "Flag" is equipped, gain +10 ATK.
+1% 90
Fire Plated Armor
+10
+45
+12
Attack Booster:
If a "Sword" is equipped, gain +7 ATK.
+1% 150
Frankenstein Armor
+13
+40
+9
+10
N/A N/A N/A
Armor of True Ice
+16
+65
-6
+10
Nova Burst:
Using an ability fires 12 projectiles dealing 25-30 damage and inflicts Slow. (10s Cooldown)
+3% 660
Armor of True Christmas
+19
+70
-7
Nova Burst:
Using an ability fires 12 projectiles dealing 25-30 damage and inflicts Slow. (10s Cooldown)
+4% N/A
Lilac Armor
+15
+70
+12
+10
N/A +3% 750
Crusher's Armor
+14
+110
+12
Final Stand:
When below 50% HP, gain +10 ATK and +25 DEF for 10s. (20s Cooldown)
+4% 800
Cold Emerald Armor
+16
+75
+12
Final Stand:
When below 50% HP, gain +25 ATK and +25 DEF for 12s. (20s Cooldown)
+4% N/A
Nutcracker's Coat
+16
+13
+40
+15
Dexterity Booster:
If a "Sword" is equipped, gain +18 DEX.
+5% N/A
Dough Armor
+15
+15
+50
+15
Attack Booster:
If an "Axe" is equipped, gain +15 ATK.
+5% 1,000
Cinderplate
+10
+20
+80
+15
On Burning:
Gain +50 VITALITY
+5% 1,250
Crystal Bastion
+20
+115
-10
+20
On Damage:
Applies Protected when below 50% HP.
(-15% Incoming DMG).
+5% 800
Stygian Plate
+15
+20
+80
+22
Smoldering:
Shots from "Swords" inflict Poisoned on enemies for 3s (220.0 DPS).
(1s Cooldown)
+7% 5,000