Category:Belt: Difference between revisions

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|| '''In Combat Range (6 Tiles)''': Gain <span style{{=}}"color:#CC4400">'''+20 ATK'''</span>.<br> '''Out of Combat Range''': Gain <span style{{=}}"color:green">'''+20 VIT'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+6%'''</span> || [[File:Valor_icon.png]]1,800
|| '''In Combat Range (6 Tiles)''': Gain <span style{{=}}"color:#CC4400">'''+20 ATK'''</span>.<br> '''Out of Combat Range''': Gain <span style{{=}}"color:green">'''+20 VIT'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+6%'''</span> || [[File:Valor_icon.png]]1,800
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| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_sack-of-coins_750.png{{!}}50px{{!}}link{{=}}Sack of Coins]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Tier_corrupted.gif{{!}}20px{{!}}link{{=}}Sack of Coins]]</span></span></span> || [[Sack of Coins]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] ||
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| [[File:Stat_attack.png]] <span style{{=}}"color:green">'''+10'''</span>
|-style="text-align:left;"
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+10'''</span>
|-style="text-align:left;"
| [[File:Stat_health.png]] <span style{{=}}"color:green">'''+100'''</span>
|-style="text-align:left;"
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+20'''</span>
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|| '''Multi-Shot''':<br> Fire a random coin. Bronze (100 DMG), Silver (200 DMG), Gold (350 DMG), or Platinum (500 DMG).<br> Effect Duration -> 1 seconds<br> '''Experienced''': Every kill, drop <span style{{=}}"color:#008AC7">'''50 EXP'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+7%'''</span> || [[File:Valor_icon.png]]5,000


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Latest revision as of 00:42, 23 May 2026

UNDER CONSTRUCTION

Scroll down to see items, check the Item's page for more specific details.


Belts

Belts are commonly known for providing Vitality , with their legendary items granting buffs at certain HP thresholds or circumstances.

Belts
Icon Name Drop Type (Tier) On Equip Passive(s) Valor Bonus% Forge Valor
Tiered
Worn Belt 1
+6
N/A N/A 5
Novice Belt 2
+12
N/A N/A 10
Adept Belt 3
+18
N/A N/A 20
Expert Belt 4
+20
N/A N/A 30
Legendary
John Doe's Jeans
+10
+20
N/A +3% 450
Cursed Jeans
+4
+12
+25
Second Wind:
When below 70% HP, gain +50 VIT.
+5% 1,000
Emerald Belt
+120
+12
Second Wind:
When below 30% HP, gain +25 DEF. (15s Cooldown)
+4% 750
Heavy Belt
+10
+22
Defense Booster:
If a "Heavy Armor" is equipped, gain +8 DEF.
+5% 1,000
Drako Belt
+6
+15
+28
In Combat Range (6 Tiles): Gain +20 ATK.
Out of Combat Range: Gain +20 VIT.
+6% 1,800
Sack of Coins
+10
+10
+100
+20
Multi-Shot:
Fire a random coin. Bronze (100 DMG), Silver (200 DMG), Gold (350 DMG), or Platinum (500 DMG).
Effect Duration -> 1 seconds
Experienced: Every kill, drop 50 EXP.
+7% 5,000

Pages in category "Belt"

The following 10 pages are in this category, out of 10 total.