Category:Pendant: Difference between revisions
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m Changed color on ATK & DEX |
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| [[File:Stat_health.png]] <span style{{=}}"color:green">'''+100'''</span> | | [[File:Stat_health.png]] <span style{{=}}"color:green">'''+100'''</span> | ||
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|| '''Healer''':<br> Healing others, gain <span style{{=}}"color:# | || '''Healer''':<br> Healing others, gain <span style{{=}}"color:#CC4400">'''+15 ATK'''</span> for 5s. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+2%'''</span> || [[File:Valor_icon.png]]500 | ||
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| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+10'''</span> | | [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+10'''</span> | ||
|} | |} | ||
|| '''Healer''':<br> Healing others, gain <span style{{=}}"color:# | || '''Healer''':<br> Healing others, gain <span style{{=}}"color:#A33600">'''+15 DEX'''</span> for 7s. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]850 | ||
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Revision as of 05:38, 13 April 2026
Pendants are commonly known for its defensive stats and versatile passives.
Scroll down to see items, check the Item's page for more specific details.
| Icon | Name | Drop Type (Tier) | On Equip | Passive(s) | |||||
|---|---|---|---|---|---|---|---|---|---|
| Tiered | |||||||||
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Necklace of Protection |
|
N/A | N/A | |||||
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Worn Pendant |
|
N/A | N/A | |||||
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Novice Pendant |
|
N/A | N/A | |||||
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Adept Pendant |
|
N/A | N/A | |||||
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Expert Pendant |
|
N/A | N/A | |||||
| Legendary | |||||||||
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Soothing Pendant |
|
On Equip: Heal for +75 HP. Effect Cooldown: 10s. |
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Haunting Pendant |
|
On Equip: Heal for +100 HP. Effect Cooldown: 10s. |
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Tooth Necklace |
|
Healer: Healing others, gain +15 ATK for 5s. |
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Baller's Necklace |
|
Healer: Healing others, gain +15 DEX for 7s. |
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Red Scarf |
|
On Equip: Regen +125 MANA. Effect Cooldown: 20s. |
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Death's Bargain Amulet | N/A | Risk: +15% Damage taken from all sources. Reward: +20% Damage dealt from all sources. |
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Necklace of Fangs |
|
Infection: If "Crimson Bow" is equipped, Inflict |
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Withered Lull |
|
On Equip: Heal +75 MP and +100 HP. Effect Cooldown: 10s. |
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Pages in category "Pendant"
The following 13 pages are in this category, out of 13 total.













