Category:Robe Armor: Difference between revisions

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m Aligned Stat icons to the left
Added QoL changes
 
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| [[File:Stat_attack.png]] <span style{{=}}"color:green">'''+12'''</span>
| [[File:Stat_attack.png]] <span style{{=}}"color:green">'''+12'''</span>
|-style="text-align:left;"
|-style="text-align:left;"
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+4'''</span>
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+6'''</span>
|-style="text-align:left;"
|-style="text-align:left;"
| [[File:Stat_mana.png]] <span style{{=}}"color:green">'''+35'''</span>
| [[File:Stat_mana.png]] <span style{{=}}"color:green">'''+40'''</span>
|-style="text-align:left;"
|-style="text-align:left;"
| [[File:Stat_wisdom.png]] <span style{{=}}"color:green">'''+8'''</span>
| [[File:Stat_wisdom.png]] <span style{{=}}"color:green">'''+12'''</span>
|}
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|| N/A || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]150  
|| '''Vitality Booster''':<br> If a "Staff" is equipped, gain <span style{{=}}"color:green">'''+12 VIT'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]150  


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| [[File:Stat_mana.png]] <span style{{=}}"color:green">'''+50'''</span>
| [[File:Stat_mana.png]] <span style{{=}}"color:green">'''+50'''</span>
|-style="text-align:left;"
|-style="text-align:left;"
| [[File:Stat_wisdom.png]] <span style{{=}}"color:green">'''+10'''</span>
| [[File:Stat_wisdom.png]] <span style{{=}}"color:green">'''+16'''</span>
|}
|}
|| '''Vitality Booster''':<br> If a "Staff" is equipped, gain <span style{{=}}"color:green">'''+18 VIT'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]N/A  
|| '''Vitality Booster''':<br> If a "Staff" is equipped, gain <span style{{=}}"color:green">'''+18 VIT'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]N/A  
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| [[File:Stat_wisdom.png]] <span style{{=}}"color:green">'''+14'''</span>
| [[File:Stat_wisdom.png]] <span style{{=}}"color:green">'''+14'''</span>
|}
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|| '''Fire Starter''':<br> Increase [[Status effects|Burn]][[File:Status_effect_burning_5.png]] damage by 1.5x. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]1,000
|| '''Fire Starter''':<br> Increase [[File:Status_effect_burning_5.png]][[Status effects|Burn]] damage by 1.5x. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]1,250


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| [[File:Stat_speed.png]] <span style{{=}}"color:green">'''+10'''</span>
| [[File:Stat_speed.png]] <span style{{=}}"color:green">'''+10'''</span>
|}
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|| '''Speed Booster''':<br> When using an Ability, gain <span style{{=}}"color:#FFCE1B">'''+30 SPD'''</span> for 6s.<br> (10s Cooldown) || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]N/A
|| '''Speed Booster''':<br> When using an Ability, gain <span style{{=}}"color:#FFCE1B">'''+30 SPD'''</span> for 6s.<br> (10s Cooldown) || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]1,000


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| [[File:Stat_wisdom.png]] <span style{{=}}"color:green">'''+12'''</span>
| [[File:Stat_wisdom.png]] <span style{{=}}"color:green">'''+12'''</span>
|}
|}
|| '''Hitless''':<br> After 5s without taking damage, gain <span style{{=}}"color:#CC0022">'''+10% MAX HP'''</span>. || [[File:Valor_icon.png]]N/A || [[File:Valor_icon.png]]N/A
|| '''Hitless''':<br> After 5s without taking damage, gain <span style{{=}}"color:#CC0022">'''+10% MAX HP'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+6%'''</span> || [[File:Valor_icon.png]]2,000


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| [[File:Stat_wisdom.png]] <span style{{=}}"color:green">'''+15'''</span>
| [[File:Stat_wisdom.png]] <span style{{=}}"color:green">'''+15'''</span>
|}
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|| '''Critical Strike''':<br> Abilities gain a 50% chance to deal 1.35x damage. || [[File:Valor_icon.png]]N/A || [[File:Valor_icon.png]]N/A
|| '''Critical Strike''':<br> Abilities gain a 50% chance to deal 1.35x damage. || [[File:Valor_icon.png]]N/A || [[File:Valor_icon.png]]2,000


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Latest revision as of 17:50, 20 April 2026

UNDER CONSTRUCTION

Scroll down to see items, check the Item's page for more specific details.

Robe Armor

Robe Armors are 1 of the 3 Armor types in the game and are commonly known for providing the most Damage and the lowest resistance between them, with their legendary items granting buffs.


Robe Armors
Icon Name Drop Type (Tier) On Equip Passive(s) Valor Bonus% Forge Valor
Tiered
Faded Robe 0
+1
+1
+1
N/A N/A 0
Nomad's Robe 1
+4
+2
+2
N/A N/A 1
Apostle's Gown 2
+7
+3
+4
N/A N/A 5
Verdant Robe 3
+11
+4
+4
N/A N/A 10
Garnetthread Robe 4
+16
+5
+6
N/A N/A 15
Sun Sorcerer's Robe 5
+21
+5
+8
N/A N/A 30
Grand Scholar's Robe 6
+25
+6
+10
N/A N/A 50
Archanist Robe 7
+28
+6
+12
N/A N/A 75
Dominion Robe 8
+30
+7
+14
N/A N/A 100
Legendary
Lush Shrubs
+12
+6
+40
+12
Vitality Booster:
If a "Staff" is equipped, gain +12 VIT.
+1% 150
Lush Holidays
+18
+8
+50
+16
Vitality Booster:
If a "Staff" is equipped, gain +18 VIT.
+5% N/A
Robe of the Worm
+23
+50
+10
Immunity:
Immune to Sick.
+2% 500
Haunted Robe
+25
+6
+25
+8
Mana Booster:
If a "Staff" is equipped, gain +50 MANA.
+2% N/A
Turkey Garments
+26
+10
+10
N/A +5% N/A
Golden Turkey Garments
+30
+7
+10
N/A +6% N/A
Robe of Krampus
+38
+5
-75
+65
Stat Booster:
If a "Staff" is equipped, gain +5 ATK and +5 DEX.
+4% N/A
Robe of the Horned Demon
+30
+8
+10
+12
Attack Booster:
When "Banner of Krampus" is used, gain +15 ATK for 8s.
+5% N/A
Lichbound Shroud
+24
+8
+15
Attack Booster:
If a "Staff" is equipped, gain +24 ATK.
+5% 1,000
Crimson Robe
+30
+7
+14
Fire Starter:
Increase Burn damage by 1.5x.
+4% 1,250
Guest 666's Cape
+25
+11
+10
Speed Booster:
When using an Ability, gain +30 SPD for 6s.
(10s Cooldown)
+5% 1,000
Prism Cloak
+25
+12
+50
+12
Hitless:
After 5s without taking damage, gain +10% MAX HP.
+6% 2,000
Jeweled Garments
+30
+8
+15
Critical Strike:
Abilities gain a 50% chance to deal 1.35x damage.
N/A 2,000