Category:Heavy Armor: Difference between revisions
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| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+10'''</span> | | [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+10'''</span> | ||
|} | |} | ||
|| '''Biome Expert''':<br> While in the [[Flower Woodland|Woodland Biome]], | || '''Biome Expert''':<br> While in the [[Flower Woodland|Woodland Biome]], Heal <span style{{=}}"color:#CC0022">'''+3 HP'''</span>/sec. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]90 | ||
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{| | {| | ||
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+ | | [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+7'''</span> | ||
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[File:Stat_health.png]] <span style{{=}}"color:green">'''+ | | [[File:Stat_health.png]] <span style{{=}}"color:green">'''+40'''</span> | ||
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+8'''</span> | | [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+8'''</span> | ||
|} | |} | ||
|| '''Attack Booster''':<br> If a "Flag" is equipped, gain <span style{{=}}"color:#CC4400">'''+ | || '''Attack Booster''':<br> If a "Flag" is equipped, gain <span style{{=}}"color:#CC4400">'''+10 ATK'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]90 | ||
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| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+12'''</span> | | [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+12'''</span> | ||
|} | |} | ||
|| '''Attack Booster''':<br> If a " | || '''Attack Booster''':<br> If a "Sword" is equipped, gain <span style{{=}}"color:#CC4400">'''+7 ATK'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]150 | ||
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| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+10'''</span> | | [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+10'''</span> | ||
|} | |} | ||
|| ''' | || '''Nova Burst''':<br> Using an ability fires 12 projectiles dealing 25-30 damage and inflicts [[File:Status_effect_slowed_13.png]][[Status effects|Slow]]. (10s Cooldown) || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+3%'''</span> || [[File:Valor_icon.png]]660 | ||
|- | |- | ||
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| [[File:Stat_speed.png]] <span style{{=}}"color:red">'''-7'''</span> | | [[File:Stat_speed.png]] <span style{{=}}"color:red">'''-7'''</span> | ||
|} | |} | ||
|| ''' | || '''Nova Burst''':<br> Using an ability fires 12 projectiles dealing 25-30 damage and inflicts [[File:Status_effect_slowed_13.png]][[Status effects|Slow]]. (10s Cooldown) || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]N/A | ||
|- | |- | ||
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| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+15'''</span> | | [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+15'''</span> | ||
|} | |} | ||
|| '''Attack Booster''':<br> If an "Axe" is equipped, gain <span style{{=}}"color:#CC4400">'''+15 ATK'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]] | || '''Attack Booster''':<br> If an "Axe" is equipped, gain <span style{{=}}"color:#CC4400">'''+15 ATK'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]1,000 | ||
|- | |- | ||
| Line 281: | Line 281: | ||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+15'''</span> | | [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+15'''</span> | ||
|} | |} | ||
|| '''On [[Status effects|Burning]]''':<br> Gain <span style{{=}}"color:green">'''+50 VITALITY'''</span> || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]] | || '''On [[Status effects|Burning]]''':<br> Gain <span style{{=}}"color:green">'''+50 VITALITY'''</span> || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]1,250 | ||
|- | |- | ||
| Line 295: | Line 295: | ||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+20'''</span> | | [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+20'''</span> | ||
|} | |} | ||
|| '''On Damage''':<br> Applies [[File:Status_effect_protected_31.png]][[Status effects|Protected]] when below <span style{{=}}"color:#CC0022">'''50% HP'''</span>.<br> (-15% Incoming DMG). || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+ | || '''On Damage''':<br> Applies [[File:Status_effect_protected_31.png]][[Status effects|Protected]] when below <span style{{=}}"color:#CC0022">'''50% HP'''</span>.<br> (-15% Incoming DMG). || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]800 | ||
|- | |- | ||
|} | |} | ||
Revision as of 20:39, 20 April 2026
Scroll down to see items, check the Item's page for more specific details.
Heavy Armors
Heavy Armors are 1 of the 3 Armor types in the game and are commonly known for providing the most Resistance between them, with their legendary items granting buffs.
| Icon | Name | Drop Type (Tier) | On Equip | Passive(s) | ||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Tiered | ||||||||||
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Iron Chestplate |
|
N/A | N/A | ||||||
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Bronze Armor |
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N/A | N/A | ||||||
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Darksteel Plate |
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N/A | N/A | ||||||
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Silver Chainmail |
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N/A | N/A | ||||||
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Halkiyon Armor |
|
N/A | N/A | ||||||
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Prince's Plate |
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N/A | N/A | ||||||
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Acclaimed Armor |
|
N/A | N/A | ||||||
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Emperor's Armor |
|
N/A | N/A | ||||||
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Obsidian Plate |
|
N/A | N/A | ||||||
| Legendary | ||||||||||
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Floral Mantle |
|
Biome Expert: While in the Woodland Biome, Heal +3 HP/sec. |
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Heroic Mantle |
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Attack Booster: If a "Flag" is equipped, gain +10 ATK. |
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Fire Plated Armor |
|
Attack Booster: If a "Sword" is equipped, gain +7 ATK. |
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Frankenstein Armor |
|
N/A | |||||||
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Armor of True Ice |
|
Nova Burst: Using an ability fires 12 projectiles dealing 25-30 damage and inflicts |
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Armor of True Christmas |
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Nova Burst: Using an ability fires 12 projectiles dealing 25-30 damage and inflicts |
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Lilac Armor |
|
N/A | |||||||
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Crusher's Armor |
|
Final Stand: When below 50% HP, gain +10 ATK and +25 DEF for 10s. (20s Cooldown) |
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Cold Emerald Armor |
|
Final Stand: When below 50% HP, gain +25 ATK and +25 DEF for 12s. (20s Cooldown) |
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Nutcracker's Coat |
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Dexterity Booster: If a "Sword" is equipped, gain +18 DEX. |
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Dough Armor |
|
Attack Booster: If an "Axe" is equipped, gain +15 ATK. |
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Cinderplate |
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On Burning: Gain +50 VITALITY |
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Crystal Bastion |
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On Damage: Applies (-15% Incoming DMG). |
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Pages in category "Heavy Armor"
The following 23 pages are in this category, out of 23 total.






















