Category:Bow: Difference between revisions

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|| '''Ammunition''': Costs <span style{{=}}"color:blue">'''-60 MANA'''</span> per shot.<br> '''Sniper''': +6% damage per 1 tile from enemy. (Max +100%)<br> '''Mana Steal''': Steal <span style{{=}}"color:blue">'''+60 MANA'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+6%'''</span> || [[File:Valor_icon.png]]3,000 || [[File:Projectile_px_7dc84185eaa4897b.png|50px|center]]
|| '''Ammunition''': Costs <span style{{=}}"color:blue">'''-60 MANA'''</span> per shot.<br> '''Sniper''': +6% damage per 1 tile from enemy. (Max +100%)<br> '''Mana Steal''': Steal <span style{{=}}"color:blue">'''+60 MANA'''</span>. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+6%'''</span> || [[File:Valor_icon.png]]3,000 || [[File:Projectile_px_7dc84185eaa4897b.png|50px|center]]
|-style="background:#F2F2F2;"
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_armageddon_746.png{{!}}50px{{!}}link{{=}}Armageddon]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Tier_corrupted.gif{{!}}20px{{!}}link{{=}}Armageddon]]</span></span></span> || [[Armageddon]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''360-420 (390)''' || 8 || 1 || 1.5/s ||
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|-style="text-align:left;"
| N/A
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|| '''Secondary Projectiles''': Damage:270-330, Radius:4, <span style{{=}}"color:#e85d04;font-weight:bold">100% Pen</span>, Inflicts [[File:Status_effect_burning_5.png]][[Status effects|Burn]] on enemies for 5s (300.0 DPS).<br>'''Explosion!''': Projectiles create an explosion around the enemy.<br> '''Focus''': Gain <span style{{=}}"color:#CC4400">'''10 ATK'''</span> & <span style{{=}}"color:#A33600">'''+10 DEX'''</span> when standing still for 1+ seconds. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+7%'''</span> || [[File:Valor_icon.png]]5,000 || [[File:Projectile_px_7c826d612cdba964.png|50px|center]]


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Latest revision as of 23:11, 21 May 2026

UNDER CONSTRUCTION

Scroll down to see items.


Bow

Bows are long range projectile weapons that shoot a flurry of arrows at enemies.

Bows
Icon Name Drop Type (Tier) Damage (Average) Range Shots Rate of fire Stats Passive(s) Valor Bonus% Forge Valor Projectile
Tiered
Hunting Bow 0 15-25 (20) 8 3 2.4/s
60% Pen.
N/A N/A 0
Forged Bow 1 20-30 (25) 8 3 2.4/s
60% Pen.
N/A N/A 1
Mistleaf Bow 2 25-35 (30) 8 3 2.4/s
60% Pen.
N/A N/A 5
Midnight Bow 3 30-40 (35) 8 3 2.4/s
60% Pen.
N/A N/A 10
Broadbow 4 40-50 (45) 8 3 2.4/s
60% Pen.
N/A N/A 15
Spirit Bow 5 50-65 (57.5) 8 3 2.4/s
60% Pen.
N/A N/A 30
Mystical Longbow 6 55-70 (62.5) 8 3 2.4/s
60% Pen.
N/A N/A 50
Rubycore Bow 7 60-75 (67.5) 8 3 2.4/s
60% Pen.
N/A N/A 75
Infernal Bow 8 70-85 (77.5) 8 3 2.4/s
60% Pen.
N/A N/A 100
Legendary
Hand Cannon 180-220 (200) 8 1 1.5/s
+3
+5
N/A +1% 15
Hand Cannon OF DOOM 310-340 (325) 8 1 2.4/s
+6
+10
Stat Scaling:
+0.33 Damage per Attack.
N/A N/A
Egg Cannon 180-220 (200) 8 1 1.5/s
+3
+5
N/A +1% 15
Mushroom Bow 50-60 (55) 8 2 2.4/s
60% Pen.
Multi-Shot:
Fire 3 additional projectiles dealing 20-30 true damage. (Requires 45 WIS)
+2% 250
Mushroom Bow OF DOOM 60-80 (70) 8 4 2.4/s
60% Pen.
Multi-Shot:
Fire 6 additional projectiles dealing 30-50 true damage. (Requires 50 WIS)
N/A N/A
Rattling Bow 55-65 (60) 8 2 2.4/s
60% Pen.
Multi-Shot:
Fire 3 additional projectiles dealing 25-30 true damage. (Requires 45 WIS)
+4% N/A
Sun Star 170-180 (175) 8 1 2.5/s
+8
N/A +2% 500
Frost Bow 180-220 (200) 8 1 1/s
N/A
Ice Shuriken: 50% chance to fire an additional projectile that deal 8 damage for every 1 ATK you have and inflicts Slow for 2s. (Requires 50 ATK)
Stat Scaling: +5.88 Damage per Attack.
+3% 660
Lightning Bow 115-125 (120) 8 1 2.7/s
N/A
N/A +2% N/A
Piercer's Bow 65-70 (67.5) 8 1 3/s
N/A
Stat Scaling:
+1.40 Damage per Dexterity.
+4% 800
Piercer's Bow OF DOOM 0-1 (0.5) 8 1 2.4/s
60% Pen.
-25
+25
Stat Scaling:
+4 Damage per Dexterity.
N/A N/A
Musket 50-150 (100) 8 1 3/s
+25
On Shoot: Consumes 8 mana per bullet. At 0 mana, you are unable to fire.
Stat Scaling: +0.33 Damage per MANA.
+5% N/A
Musket OF DOOM 50-150 (100) 8 1 2.4/s
+25
On Shoot: Consumes 3 mana per bullet. At 0 mana, you are unable to fire.
Stat Scaling: +1 Damage per MANA.
N/A N/A
Nutcracker's Pistol 285-325 (305) 8 1 2/s
N/A
Ammunition: Costs -3 MANA per shot.
Quick Draw: On equip, gain +50 DEX for 10s.
(Effect lost if unequipped, 10s Cooldown)
+5% 1,000
Crimson Bow 1,222-1,666 (1,444) 8 1 0.5/s
N/A
N/A +5% 3,000
Infernal Judgement 130-150 (140) 7 5 1/s
60% Pen.
Fuel the Fire:
If an enemy is Burning, deal 1.3x bonus damage.
+4% 750
Cerberus Bow 210-230 (220) 8 1 2.5/s
+3
+3
+3
Multi-Shot:
Fire 2 additional projectiles that deal 70-90 damage and apply -10 DEF to enemies for 3s.
+4% 600
Carrot Bow 210-230 (220) 8 1 2.5/s
+3
+3
+3
Multi-Shot:
Fire 2 additional projectiles that deal 70-90 damage and apply -10 DEF to enemies for 3s.
N/A N/A
Guest666's Gun 140-155 (147.5) 8 8 0.7/s
N/A
N/A +5% 1,500
Paintball Gun 230-250 (240) 8 1 3/s
N/A
Paintball!:
50% chance to shoot a colored Paintball.
Blue: Steal +10 MP, Red: Steal +10 HP
Green: Inflicts Poison (50.0 DPS)
Yellow: Inflicts Exposed (-12 DEF)
+6% 3,000
AW-Pixel Sniper Rifle 1,600-1,800 (1,700) 10 1 0.3/s
N/A
Ammunition: Costs -60 MANA per shot.
Sniper: +6% damage per 1 tile from enemy. (Max +100%)
Mana Steal: Steal +60 MANA.
+6% 3,000
Armageddon 360-420 (390) 8 1 1.5/s
N/A
Secondary Projectiles: Damage:270-330, Radius:4, 100% Pen, Inflicts Burn on enemies for 5s (300.0 DPS).
Explosion!: Projectiles create an explosion around the enemy.
Focus: Gain 10 ATK & +10 DEX when standing still for 1+ seconds.
+7% 5,000
Developer Only
Blossom Heart Bow 30 9 1 2.5/s
N/A
Applies:
Healing on allies for 5s (+50 VIT)
N/A N/A
Mizumi's Musket 50-150 (100) 8 1 3/s
+50
On Shoot: Consumes 5 mana per bullet. At 0 mana, you are unable to fire.
Stat Scaling: +0.40 Damage per MANA.
+99% N/A