Category:Sword: Difference between revisions

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Added: Table of contents (In progress)
Added: The rest of legendaries in contents of table
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{{Under Construction Banner}}
{{Under Construction Banner}}
Scroll down to see items.
 
''<big>Swords are close ranged weapons that deal high contact damage in an arc. They typically do not fire projectiles, though there are some exceptions.</big>''
 
 
Scroll down to see items, check the Item's page for more specific details.


{| class="article-table sortable" style="border: 2px solid #004d4d; text-align: center"
{| class="article-table sortable" style="border: 2px solid #004d4d; text-align: center"
|+<div style="color:#000000;">'''Swords'''</div>
|+<div style="color:#000000;">'''Swords'''</div>


! Icon!! Name !! Drop Type (Tier) !! Damage(Average) !! Range !! Shots !! Fire Rate !! On Equip !! Passive(s) !! [[File:Valor_icon.png]] Valor Bonus% !! [[File:Valor_icon.png]]Forge Valor !! Projectile
! Icon!! Name !! Drop Type (Tier) !! Damage(Average) !! Range !! Shots !! Rate of fire !! On Equip !! Passive(s) !! [[File:Valor_icon.png]] Valor Bonus% !! [[File:Valor_icon.png]]Forge Valor !! Projectile


|-
|-
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| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+5'''</span>
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+5'''</span>
|}
|}
  || Passive || X || [[File:Valor_icon.png]]0 || [[File:Projectile_px_841e3e21d0fe6357.gif|50px|center]]
  || N/A || N/A || [[File:Valor_icon.png]]0 || [[File:Projectile_px_841e3e21d0fe6357.gif|50px|center]]


|-
|-
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| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+8'''</span>
| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+8'''</span>
|}
|}
  || Passive || X || [[File:Valor_icon.png]]1 || [[File:Projectile_px_070a6ca7b925539e.gif|50px|center]]
  || N/A || N/A || [[File:Valor_icon.png]]1 || [[File:Projectile_px_070a6ca7b925539e.gif|50px|center]]


|-
|-
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| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+10'''</span>
| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+10'''</span>
|}
|}
  || Passive || X || [[File:Valor_icon.png]]5 || [[File:Projectile_px_33034fd08abb7bd0.gif|50px|center]]
  || N/A || N/A || [[File:Valor_icon.png]]5 || [[File:Projectile_px_33034fd08abb7bd0.gif|50px|center]]


|-
|-
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| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+12'''</span>
| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+12'''</span>
|}
|}
  || Passive || X || [[File:Valor_icon.png]]10 || [[File:Projectile_px_fe559e6e26efd8c6.gif|50px|center]]
  || N/A || N/A || [[File:Valor_icon.png]]10 || [[File:Projectile_px_fe559e6e26efd8c6.gif|50px|center]]


|-
|-
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| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+14'''</span>
| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+14'''</span>
|}
|}
  || Passive || X || [[File:Valor_icon.png]]15 || [[File:Projectile_px_18f4716dddd095df.gif|50px|center]]
  || N/A || N/A || [[File:Valor_icon.png]]15 || [[File:Projectile_px_18f4716dddd095df.gif|50px|center]]


|-
|-
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| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+16'''</span>
| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+16'''</span>
|}
|}
  || Passive || X || [[File:Valor_icon.png]]30 || [[File:Projectile_px_422e15ffc2a1762e.gif|50px|center]]
  || N/A || N/A || [[File:Valor_icon.png]]30 || [[File:Projectile_px_422e15ffc2a1762e.gif|50px|center]]


|-
|-
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| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+18'''</span>
| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+18'''</span>
|}
|}
  || Passive || X || [[File:Valor_icon.png]]50 || [[File:Projectile_px_34a84a9efdc280c9.gif|50px|center]]
  || N/A || N/A || [[File:Valor_icon.png]]50 || [[File:Projectile_px_34a84a9efdc280c9.gif|50px|center]]


|-
|-
Line 88: Line 92:
| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+20'''</span>
| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+20'''</span>
|}
|}
  || Passive || X || [[File:Valor_icon.png]]75 || [[File:Projectile_px_cde15444344ed6b6.gif|50px|center]]
  || N/A || N/A || [[File:Valor_icon.png]]75 || [[File:Projectile_px_cde15444344ed6b6.gif|50px|center]]


|-
|-
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| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+20'''</span>
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+20'''</span>
|}
|}
  || Passive || X || [[File:Valor_icon.png]]100 || [[File:Projectile_px_e9b10ac5d7cf734b.gif|50px|center]]
  || N/A || N/A || [[File:Valor_icon.png]]100 || [[File:Projectile_px_e9b10ac5d7cf734b.gif|50px|center]]


|-
|-
Line 111: Line 115:
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+8'''</span>
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+8'''</span>
|}
|}
|| Fireball -> If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional projectiles dealing 15-25 damage. Stat Scaling: +0.14 Damage per Health || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]150 || [[File:Projectile_px_1b4fe796146be30c.gif|50px|center]]
|| '''Fireball''': If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional projectiles dealing 15-25 damage. '''Stat Scaling''': +0.14 Damage per Health. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]150 || [[File:Projectile_px_1b4fe796146be30c.gif|50px|center]]
 
|-
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_necrophase-sword_321.png{{!}}50px{{!}}link{{=}}Necrophase Sword]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Tier_pixelween.gif{{!}}20px{{!}}link{{=}}Necrophase Sword]]</span></span></span> || [[Necrophase Sword]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''155-170 (162.5)''' || 4 || 1 || 1.6/s ||
{|
|-
| [[File:Stat_attack.png]] <span style{{=}}"color:green">'''+5'''</span>
|-
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+8'''</span>
|}
|| '''Ghostball''': If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional projectiles dealing 15-25 damage. '''Stat Scaling''': +0.14 Damage per Health. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]N/A || [[File:Projectile_px_51f0e79b6a6a19e7.gif|50px|center]]
 
|-
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_ice-claymore_408.png{{!}}50px{{!}}link{{=}}Ice Claymore]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Tier_pixelmas.gif{{!}}20px{{!}}link{{=}}Fire Claymore]]</span></span></span> || [[Ice Claymore]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''225-240 (235.2)''' || 4 || 1 || 1.6/s ||
{|
|-
| [[File:Stat_attack.png]] <span style{{=}}"color:green">'''+5'''</span>
|-
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+8'''</span>
|}
|| '''Iceball''': If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional projectiles dealing 25-30 damage. '''Stat Scaling''': +0.14 Damage per Health. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]N/A || [[File:Projectile_px_9931c75dbc3cdd23.gif|50px|center]]
 
|-
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_snow-king-s-blade_193.png{{!}}50px{{!}}link{{=}}Snow King's Blade]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Fire Claymore]]</span></span></span> || [[Snow King's Blade]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''240-290 (265)''' || 4 || 1 || 1.6/s ||
{|
|-
| [[File:Stat_health.png]] <span style{{=}}"color:green">'''+50'''</span>
|-
| [[File:Stat_speed.png]] <span style{{=}}"color:green">'''+5'''</span>
|}
|| '''Rallied Momentum''': When Rallied, gain +25 SPEED for 3s. (5s Cooldown) || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+3%'''</span> || [[File:Valor_icon.png]]395 || [[File:Projectile_px_34a84a9efdc280c9.gif|50px|center]]
 
|-
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_ice-breaker_186.png{{!}}50px{{!}}link{{=}}Ice Breaker]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Ice Breaker]]</span></span></span> || [[Ice Breaker]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''285-350 (317.5)''' || 4 || 1 || 1.6/s ||
{|
|-
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+10'''</span>
|-
| [[File:Stat_speed.png]] <span style{{=}}"color:red">'''-10'''</span>
|-
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+14'''</span>
|}
|| N/A || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+3%'''</span> || [[File:Valor_icon.png]]660 || [[File:Projectile_px_855ebbd92f34d5db.gif|50px|center]]
 
|-
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_bloomweaver_345.png{{!}}50px{{!}}link{{=}}Bloomweaver]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Bloomweaver]]</span></span></span> || [[Bloomweaver]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''330-360 (330)''' || 4 || 1 || 1.6/s ||
{|
|-
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+8'''</span>
|-
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+20'''</span>
|}
|| '''Stat Scaling''': +2 Damage per Defense. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]750 || [[File:Projectile_px_aa1b3e1fc00ce77b.gif|50px|center]]
 
|-
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_toy-sword_418.png{{!}}50px{{!}}link{{=}}Toy Sword]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_pixelmas.gif{{!}}20px{{!}}link{{=}}Toy Sword]]</span></span></span> || [[Toy Sword]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''230-280 (255)''' || 4 || 1 || 2/s ||
{|
|-
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+8'''</span>
|-
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+22'''</span>
|}
|| '''Stat Scaling''': +0.75 Damage per Dexterity. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]N/A || [[File:Projectile_px_878dbdd43193c2c3.gif|50px|center]]
 
|-
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_infected-grasp_448.png{{!}}50px{{!}}link{{=}}Infected Grasp]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Infected Grasp]]</span></span></span> || [[Infected Grasp]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''365-395 (380)''' || 4 || 1 || 1.6/s ||
{|
|-
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+8'''</span>
|-
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+22'''</span>
|}
|| '''Life Steal''': 50% chance to heal +5 HP. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]600 || [[File:Projectile_px_14585d7a91f9536a.gif|50px|center]]
 
|-
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_horned-sabre_433.png{{!}}50px{{!}}link{{=}}Horned Sabre]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Horned Sabre]]</span></span></span> || [[Horned Sabre]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''380–450 (415)''' || 4 || 1 || 1.6/s ||
{|
|-
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+9'''</span>
|-
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+24'''</span>
|}
|| '''Life Steal''': 70% chance to heal 1% of damage dealt. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]N/A || [[File:Projectile_px_29094e978d364709.gif|50px|center]]
 
|-
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_daybreak_529.png{{!}}50px{{!}}link{{=}}Daybreak]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Daybreak]]</span></span></span> || [[Daybreak]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''400-475 (437.5)''' || 4 || 1 || 1.6/s ||
{|
|-
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+9'''</span>
|-
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+24'''</span>
|}
|| '''Critical Strike''': 10% chance to deal 1.65x bonus damage. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]1,000 || [[File:Projectile_px_aaf33304b153cc5d.gif|50px|center]]
 
|-
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_coldflame-sword_538.png{{!}}50px{{!}}link{{=}}Coldflame Sword]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Coldflame Sword]]</span></span></span> || [[Coldflame Sword]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''360-420 (390)''' || 4 || 1 || 1.6/s ||
{|
|-
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+9'''</span>
|-
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+24'''</span>
|}
|| '''Fireball''': If a "Heavy Armor" is equipped, gain 75% chance to shoot an additional Burning & Slowing projectile dealing 150-200 damage. || [[File:Valor_icon.png]]N/A || [[File:Valor_icon.png]]1,000 || [[File:Projectile_px_c98117f54ace7eb7.gif|50px|center]]
 
|-
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_coldflame-sword_538.png{{!}}50px{{!}}link{{=}}Coldflame Sword OF DOOM]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_gamemode.gif{{!}}20px{{!}}link{{=}}Coldflame Sword OF DOOM]]</span></span></span> || [[Coldflame Sword OF DOOM]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''360-420 (390)''' || 4 || 1 || 1.6/s ||
{|
|-
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+12'''</span>
|-
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+28'''</span>
|}
|| '''Fireball''': If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional Burning & Slowing projectile dealing 75-100 damage. || [[File:Valor_icon.png]]N/A || [[File:Valor_icon.png]]1,000 || [[File:Projectile_px_c98117f54ace7eb7.gif|50px|center]]
 
|-
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_shardbreaker_600.png{{!}}50px{{!}}link{{=}}Shardbreaker]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Shardbreaker]]</span></span></span> || [[Shardbreaker]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''350-400 (375)''' || 4 || 1 || 2/s ||
{|
|-
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+10'''</span>
|-
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+25'''</span>
|}
|| '''Sword Barrage''': 40% chance to fire 5 additional projectiles from the target's location dealing 90 true damage. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]N/A || [[File:Projectile_px_366f96d24529a070.png|50px|center]]
 
|-
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_easterblade_653.png{{!}}50px{{!}}link{{=}}Easterblade]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Tier_row_4.gif{{!}}20px{{!}}link{{=}}Easterblade]]</span></span></span> || [[Easterblade]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''350-400 (375)''' || 4 || 1 || 2/s ||
{|
|-
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+10'''</span>
|-
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+25'''</span>
|}
|| '''Sword Barrage''': 40% chance to fire 5 additional projectiles from the target's location dealing 90 true damage. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]N/A || [[File:Projectile_px_48006df25c89ede4.png|50px|center]]


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Revision as of 07:02, 12 April 2026

UNDER CONSTRUCTION

Swords are close ranged weapons that deal high contact damage in an arc. They typically do not fire projectiles, though there are some exceptions.


Scroll down to see items, check the Item's page for more specific details.

Swords
Icon Name Drop Type (Tier) Damage(Average) Range Shots Rate of fire On Equip Passive(s) Valor Bonus% Forge Valor Projectile
Tiered
Rusty Broadsword 0 70-90 (80) 4 1 1.6/s
+1
+5
N/A N/A 0
Worn Longsword 1 110-130 (120) 4 1 1.6/s
+2
+8
N/A N/A 1
Traveler's Sword 2 140-160 (150) 4 1 1.6/s
+3
+10
N/A N/A 5
Sunsteel Blade 3 190-210 (200) 4 1 1.6/s
+4
+12
N/A N/A 10
Emerald Sword 4 230-250 (240) 4 1 1.6/s
+5
+14
N/A N/A 15
Mythril Sabre 5 290-310 (300) 4 1 1.6/s
+6
+16
N/A N/A 30
Glacialcore Sword 6 310-330 (320) 4 1 1.6/s
+7
+18
N/A N/A 50
Flame Sword 7 350-370 (360) 4 1 1.6/s
+8
+20
N/A N/A 75
Knight's Blade 8 390-410 (400) 4 1 1.6/s
+8
+20
N/A N/A 100
Legendary
Fire Claymore 145-165 (155) 4 1 1.6/s
+5
+8
Fireball: If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional projectiles dealing 15-25 damage. Stat Scaling: +0.14 Damage per Health. +1% 150
Necrophase Sword 155-170 (162.5) 4 1 1.6/s
+5
+8
Ghostball: If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional projectiles dealing 15-25 damage. Stat Scaling: +0.14 Damage per Health. +1% N/A
Ice Claymore 225-240 (235.2) 4 1 1.6/s
+5
+8
Iceball: If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional projectiles dealing 25-30 damage. Stat Scaling: +0.14 Damage per Health. +4% N/A
Snow King's Blade 240-290 (265) 4 1 1.6/s
+50
+5
Rallied Momentum: When Rallied, gain +25 SPEED for 3s. (5s Cooldown) +3% 395
Ice Breaker 285-350 (317.5) 4 1 1.6/s
+10
-10
+14
N/A +3% 660
Bloomweaver 330-360 (330) 4 1 1.6/s
+8
+20
Stat Scaling: +2 Damage per Defense. +5% 750
Toy Sword 230-280 (255) 4 1 2/s
+8
+22
Stat Scaling: +0.75 Damage per Dexterity. +4% N/A
Infected Grasp 365-395 (380) 4 1 1.6/s
+8
+22
Life Steal: 50% chance to heal +5 HP. +4% 600
Horned Sabre 380–450 (415) 4 1 1.6/s
+9
+24
Life Steal: 70% chance to heal 1% of damage dealt. +4% N/A
Daybreak 400-475 (437.5) 4 1 1.6/s
+9
+24
Critical Strike: 10% chance to deal 1.65x bonus damage. +4% 1,000
Coldflame Sword 360-420 (390) 4 1 1.6/s
+9
+24
Fireball: If a "Heavy Armor" is equipped, gain 75% chance to shoot an additional Burning & Slowing projectile dealing 150-200 damage. N/A 1,000
Coldflame Sword OF DOOM 360-420 (390) 4 1 1.6/s
+12
+28
Fireball: If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional Burning & Slowing projectile dealing 75-100 damage. N/A 1,000
Shardbreaker 350-400 (375) 4 1 2/s
+10
+25
Sword Barrage: 40% chance to fire 5 additional projectiles from the target's location dealing 90 true damage. +4% N/A
Easterblade 350-400 (375) 4 1 2/s
+10
+25
Sword Barrage: 40% chance to fire 5 additional projectiles from the target's location dealing 90 true damage. +5% N/A