Category:Sword: Difference between revisions
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Added: Table of contents (In progress) |
Added: The rest of legendaries in contents of table |
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{{Under Construction Banner}} | {{Under Construction Banner}} | ||
Scroll down to see items. | |||
''<big>Swords are close ranged weapons that deal high contact damage in an arc. They typically do not fire projectiles, though there are some exceptions.</big>'' | |||
Scroll down to see items, check the Item's page for more specific details. | |||
{| class="article-table sortable" style="border: 2px solid #004d4d; text-align: center" | {| class="article-table sortable" style="border: 2px solid #004d4d; text-align: center" | ||
|+<div style="color:#000000;">'''Swords'''</div> | |+<div style="color:#000000;">'''Swords'''</div> | ||
! Icon!! Name !! Drop Type (Tier) !! Damage(Average) !! Range !! Shots !! | ! Icon!! Name !! Drop Type (Tier) !! Damage(Average) !! Range !! Shots !! Rate of fire !! On Equip !! Passive(s) !! [[File:Valor_icon.png]] Valor Bonus% !! [[File:Valor_icon.png]]Forge Valor !! Projectile | ||
|- | |- | ||
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| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+5'''</span> | | [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+5'''</span> | ||
|} | |} | ||
|| | || N/A || N/A || [[File:Valor_icon.png]]0 || [[File:Projectile_px_841e3e21d0fe6357.gif|50px|center]] | ||
|- | |- | ||
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| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+8'''</span> | | [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+8'''</span> | ||
|} | |} | ||
|| | || N/A || N/A || [[File:Valor_icon.png]]1 || [[File:Projectile_px_070a6ca7b925539e.gif|50px|center]] | ||
|- | |- | ||
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| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+10'''</span> | | [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+10'''</span> | ||
|} | |} | ||
|| | || N/A || N/A || [[File:Valor_icon.png]]5 || [[File:Projectile_px_33034fd08abb7bd0.gif|50px|center]] | ||
|- | |- | ||
| Line 48: | Line 52: | ||
| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+12'''</span> | | [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+12'''</span> | ||
|} | |} | ||
|| | || N/A || N/A || [[File:Valor_icon.png]]10 || [[File:Projectile_px_fe559e6e26efd8c6.gif|50px|center]] | ||
|- | |- | ||
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| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+14'''</span> | | [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+14'''</span> | ||
|} | |} | ||
|| | || N/A || N/A || [[File:Valor_icon.png]]15 || [[File:Projectile_px_18f4716dddd095df.gif|50px|center]] | ||
|- | |- | ||
| Line 68: | Line 72: | ||
| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+16'''</span> | | [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+16'''</span> | ||
|} | |} | ||
|| | || N/A || N/A || [[File:Valor_icon.png]]30 || [[File:Projectile_px_422e15ffc2a1762e.gif|50px|center]] | ||
|- | |- | ||
| Line 78: | Line 82: | ||
| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+18'''</span> | | [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+18'''</span> | ||
|} | |} | ||
|| | || N/A || N/A || [[File:Valor_icon.png]]50 || [[File:Projectile_px_34a84a9efdc280c9.gif|50px|center]] | ||
|- | |- | ||
| Line 88: | Line 92: | ||
| [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+20'''</span> | | [[File:Stat vitality.png]] <span style{{=}}"color:green">'''+20'''</span> | ||
|} | |} | ||
|| | || N/A || N/A || [[File:Valor_icon.png]]75 || [[File:Projectile_px_cde15444344ed6b6.gif|50px|center]] | ||
|- | |- | ||
| Line 98: | Line 102: | ||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+20'''</span> | | [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+20'''</span> | ||
|} | |} | ||
|| | || N/A || N/A || [[File:Valor_icon.png]]100 || [[File:Projectile_px_e9b10ac5d7cf734b.gif|50px|center]] | ||
|- | |- | ||
| Line 111: | Line 115: | ||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+8'''</span> | | [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+8'''</span> | ||
|} | |} | ||
|| Fireball -> If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional projectiles dealing 15-25 damage. Stat Scaling: +0.14 Damage per Health || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]150 || [[File: | || '''Fireball''': If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional projectiles dealing 15-25 damage. '''Stat Scaling''': +0.14 Damage per Health. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]150 || [[File:Projectile_px_1b4fe796146be30c.gif|50px|center]] | ||
|- | |||
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_necrophase-sword_321.png{{!}}50px{{!}}link{{=}}Necrophase Sword]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Tier_pixelween.gif{{!}}20px{{!}}link{{=}}Necrophase Sword]]</span></span></span> || [[Necrophase Sword]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''155-170 (162.5)''' || 4 || 1 || 1.6/s || | |||
{| | |||
|- | |||
| [[File:Stat_attack.png]] <span style{{=}}"color:green">'''+5'''</span> | |||
|- | |||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+8'''</span> | |||
|} | |||
|| '''Ghostball''': If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional projectiles dealing 15-25 damage. '''Stat Scaling''': +0.14 Damage per Health. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+1%'''</span> || [[File:Valor_icon.png]]N/A || [[File:Projectile_px_51f0e79b6a6a19e7.gif|50px|center]] | |||
|- | |||
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_ice-claymore_408.png{{!}}50px{{!}}link{{=}}Ice Claymore]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Tier_pixelmas.gif{{!}}20px{{!}}link{{=}}Fire Claymore]]</span></span></span> || [[Ice Claymore]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''225-240 (235.2)''' || 4 || 1 || 1.6/s || | |||
{| | |||
|- | |||
| [[File:Stat_attack.png]] <span style{{=}}"color:green">'''+5'''</span> | |||
|- | |||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+8'''</span> | |||
|} | |||
|| '''Iceball''': If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional projectiles dealing 25-30 damage. '''Stat Scaling''': +0.14 Damage per Health. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]N/A || [[File:Projectile_px_9931c75dbc3cdd23.gif|50px|center]] | |||
|- | |||
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_snow-king-s-blade_193.png{{!}}50px{{!}}link{{=}}Snow King's Blade]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Fire Claymore]]</span></span></span> || [[Snow King's Blade]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''240-290 (265)''' || 4 || 1 || 1.6/s || | |||
{| | |||
|- | |||
| [[File:Stat_health.png]] <span style{{=}}"color:green">'''+50'''</span> | |||
|- | |||
| [[File:Stat_speed.png]] <span style{{=}}"color:green">'''+5'''</span> | |||
|} | |||
|| '''Rallied Momentum''': When Rallied, gain +25 SPEED for 3s. (5s Cooldown) || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+3%'''</span> || [[File:Valor_icon.png]]395 || [[File:Projectile_px_34a84a9efdc280c9.gif|50px|center]] | |||
|- | |||
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_ice-breaker_186.png{{!}}50px{{!}}link{{=}}Ice Breaker]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Ice Breaker]]</span></span></span> || [[Ice Breaker]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''285-350 (317.5)''' || 4 || 1 || 1.6/s || | |||
{| | |||
|- | |||
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+10'''</span> | |||
|- | |||
| [[File:Stat_speed.png]] <span style{{=}}"color:red">'''-10'''</span> | |||
|- | |||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+14'''</span> | |||
|} | |||
|| N/A || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+3%'''</span> || [[File:Valor_icon.png]]660 || [[File:Projectile_px_855ebbd92f34d5db.gif|50px|center]] | |||
|- | |||
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_bloomweaver_345.png{{!}}50px{{!}}link{{=}}Bloomweaver]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Bloomweaver]]</span></span></span> || [[Bloomweaver]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''330-360 (330)''' || 4 || 1 || 1.6/s || | |||
{| | |||
|- | |||
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+8'''</span> | |||
|- | |||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+20'''</span> | |||
|} | |||
|| '''Stat Scaling''': +2 Damage per Defense. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]750 || [[File:Projectile_px_aa1b3e1fc00ce77b.gif|50px|center]] | |||
|- | |||
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_toy-sword_418.png{{!}}50px{{!}}link{{=}}Toy Sword]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_pixelmas.gif{{!}}20px{{!}}link{{=}}Toy Sword]]</span></span></span> || [[Toy Sword]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''230-280 (255)''' || 4 || 1 || 2/s || | |||
{| | |||
|- | |||
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+8'''</span> | |||
|- | |||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+22'''</span> | |||
|} | |||
|| '''Stat Scaling''': +0.75 Damage per Dexterity. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]N/A || [[File:Projectile_px_878dbdd43193c2c3.gif|50px|center]] | |||
|- | |||
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_infected-grasp_448.png{{!}}50px{{!}}link{{=}}Infected Grasp]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Infected Grasp]]</span></span></span> || [[Infected Grasp]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''365-395 (380)''' || 4 || 1 || 1.6/s || | |||
{| | |||
|- | |||
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+8'''</span> | |||
|- | |||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+22'''</span> | |||
|} | |||
|| '''Life Steal''': 50% chance to heal +5 HP. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]600 || [[File:Projectile_px_14585d7a91f9536a.gif|50px|center]] | |||
|- | |||
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_horned-sabre_433.png{{!}}50px{{!}}link{{=}}Horned Sabre]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Horned Sabre]]</span></span></span> || [[Horned Sabre]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''380–450 (415)''' || 4 || 1 || 1.6/s || | |||
{| | |||
|- | |||
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+9'''</span> | |||
|- | |||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+24'''</span> | |||
|} | |||
|| '''Life Steal''': 70% chance to heal 1% of damage dealt. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]N/A || [[File:Projectile_px_29094e978d364709.gif|50px|center]] | |||
|- | |||
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_daybreak_529.png{{!}}50px{{!}}link{{=}}Daybreak]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Daybreak]]</span></span></span> || [[Daybreak]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''400-475 (437.5)''' || 4 || 1 || 1.6/s || | |||
{| | |||
|- | |||
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+9'''</span> | |||
|- | |||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+24'''</span> | |||
|} | |||
|| '''Critical Strike''': 10% chance to deal 1.65x bonus damage. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]1,000 || [[File:Projectile_px_aaf33304b153cc5d.gif|50px|center]] | |||
|- | |||
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_coldflame-sword_538.png{{!}}50px{{!}}link{{=}}Coldflame Sword]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Coldflame Sword]]</span></span></span> || [[Coldflame Sword]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''360-420 (390)''' || 4 || 1 || 1.6/s || | |||
{| | |||
|- | |||
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+9'''</span> | |||
|- | |||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+24'''</span> | |||
|} | |||
|| '''Fireball''': If a "Heavy Armor" is equipped, gain 75% chance to shoot an additional Burning & Slowing projectile dealing 150-200 damage. || [[File:Valor_icon.png]]N/A || [[File:Valor_icon.png]]1,000 || [[File:Projectile_px_c98117f54ace7eb7.gif|50px|center]] | |||
|- | |||
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_coldflame-sword_538.png{{!}}50px{{!}}link{{=}}Coldflame Sword OF DOOM]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_gamemode.gif{{!}}20px{{!}}link{{=}}Coldflame Sword OF DOOM]]</span></span></span> || [[Coldflame Sword OF DOOM]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''360-420 (390)''' || 4 || 1 || 1.6/s || | |||
{| | |||
|- | |||
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+12'''</span> | |||
|- | |||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+28'''</span> | |||
|} | |||
|| '''Fireball''': If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional Burning & Slowing projectile dealing 75-100 damage. || [[File:Valor_icon.png]]N/A || [[File:Valor_icon.png]]1,000 || [[File:Projectile_px_c98117f54ace7eb7.gif|50px|center]] | |||
|- | |||
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_shardbreaker_600.png{{!}}50px{{!}}link{{=}}Shardbreaker]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:tier_star.gif{{!}}20px{{!}}link{{=}}Shardbreaker]]</span></span></span> || [[Shardbreaker]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''350-400 (375)''' || 4 || 1 || 2/s || | |||
{| | |||
|- | |||
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+10'''</span> | |||
|- | |||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+25'''</span> | |||
|} | |||
|| '''Sword Barrage''': 40% chance to fire 5 additional projectiles from the target's location dealing 90 true damage. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+4%'''</span> || [[File:Valor_icon.png]]N/A || [[File:Projectile_px_366f96d24529a070.png|50px|center]] | |||
|- | |||
| <span style{{=}}"display:inline-block;position:relative;line-height:0;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Item_easterblade_653.png{{!}}50px{{!}}link{{=}}Easterblade]]</span><span style{{=}}"position:absolute;right:-2px;bottom:-2px;pointer-events:none;"><span class{{=}}"pq-pixel-sprite" style{{=}}"image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges; display: inline-block">[[File:Tier_row_4.gif{{!}}20px{{!}}link{{=}}Easterblade]]</span></span></span> || [[Easterblade]] || [[File:Drop_chest_6.png|30px]][[File:Drop_bag_6.png|30px]] || '''350-400 (375)''' || 4 || 1 || 2/s || | |||
{| | |||
|- | |||
| [[File:Stat_defense.png]] <span style{{=}}"color:green">'''+10'''</span> | |||
|- | |||
| [[File:Stat_vitality.png]] <span style{{=}}"color:green">'''+25'''</span> | |||
|} | |||
|| '''Sword Barrage''': 40% chance to fire 5 additional projectiles from the target's location dealing 90 true damage. || [[File:Valor_icon.png]]<span style{{=}}"color:green">'''+5%'''</span> || [[File:Valor_icon.png]]N/A || [[File:Projectile_px_48006df25c89ede4.png|50px|center]] | |||
|- | |- | ||
|} | |} | ||
Revision as of 07:02, 12 April 2026
Swords are close ranged weapons that deal high contact damage in an arc. They typically do not fire projectiles, though there are some exceptions.
Scroll down to see items, check the Item's page for more specific details.
| Icon | Name | Drop Type (Tier) | Damage(Average) | Range | Shots | Rate of fire | On Equip | Passive(s) | Projectile | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Tiered | ||||||||||||||
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Rusty Broadsword | 70-90 (80) | 4 | 1 | 1.6/s |
|
N/A | N/A | ||||||
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Worn Longsword | 110-130 (120) | 4 | 1 | 1.6/s |
|
N/A | N/A | ||||||
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Traveler's Sword | 140-160 (150) | 4 | 1 | 1.6/s |
|
N/A | N/A | ||||||
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Sunsteel Blade | 190-210 (200) | 4 | 1 | 1.6/s |
|
N/A | N/A | ||||||
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Emerald Sword | 230-250 (240) | 4 | 1 | 1.6/s |
|
N/A | N/A | ||||||
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Mythril Sabre | 290-310 (300) | 4 | 1 | 1.6/s |
|
N/A | N/A | ||||||
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Glacialcore Sword | 310-330 (320) | 4 | 1 | 1.6/s |
|
N/A | N/A | ||||||
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Flame Sword | 350-370 (360) | 4 | 1 | 1.6/s |
|
N/A | N/A | ||||||
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Knight's Blade | 390-410 (400) | 4 | 1 | 1.6/s |
|
N/A | N/A | ||||||
| Legendary | ||||||||||||||
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Fire Claymore | 145-165 (155) | 4 | 1 | 1.6/s |
|
Fireball: If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional projectiles dealing 15-25 damage. Stat Scaling: +0.14 Damage per Health. | |||||||
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Necrophase Sword | 155-170 (162.5) | 4 | 1 | 1.6/s |
|
Ghostball: If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional projectiles dealing 15-25 damage. Stat Scaling: +0.14 Damage per Health. | |||||||
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Ice Claymore | 225-240 (235.2) | 4 | 1 | 1.6/s |
|
Iceball: If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional projectiles dealing 25-30 damage. Stat Scaling: +0.14 Damage per Health. | |||||||
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Snow King's Blade | 240-290 (265) | 4 | 1 | 1.6/s |
|
Rallied Momentum: When Rallied, gain +25 SPEED for 3s. (5s Cooldown) | |||||||
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Ice Breaker | 285-350 (317.5) | 4 | 1 | 1.6/s |
|
N/A | |||||||
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Bloomweaver | 330-360 (330) | 4 | 1 | 1.6/s |
|
Stat Scaling: +2 Damage per Defense. | |||||||
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Toy Sword | 230-280 (255) | 4 | 1 | 2/s |
|
Stat Scaling: +0.75 Damage per Dexterity. | |||||||
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Infected Grasp | 365-395 (380) | 4 | 1 | 1.6/s |
|
Life Steal: 50% chance to heal +5 HP. | |||||||
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Horned Sabre | 380–450 (415) | 4 | 1 | 1.6/s |
|
Life Steal: 70% chance to heal 1% of damage dealt. | |||||||
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Daybreak | 400-475 (437.5) | 4 | 1 | 1.6/s |
|
Critical Strike: 10% chance to deal 1.65x bonus damage. | |||||||
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Coldflame Sword | 360-420 (390) | 4 | 1 | 1.6/s |
|
Fireball: If a "Heavy Armor" is equipped, gain 75% chance to shoot an additional Burning & Slowing projectile dealing 150-200 damage. | |||||||
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Coldflame Sword OF DOOM | 360-420 (390) | 4 | 1 | 1.6/s |
|
Fireball: If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional Burning & Slowing projectile dealing 75-100 damage. | |||||||
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Shardbreaker | 350-400 (375) | 4 | 1 | 2/s |
|
Sword Barrage: 40% chance to fire 5 additional projectiles from the target's location dealing 90 true damage. | ![]() | ||||||
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Easterblade | 350-400 (375) | 4 | 1 | 2/s |
|
Sword Barrage: 40% chance to fire 5 additional projectiles from the target's location dealing 90 true damage. | ![]() | ||||||
Pages in category "Sword"
The following 24 pages are in this category, out of 24 total.











































