Category:Heavy Armor

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UNDER CONSTRUCTION

Scroll down to see items, check the Item's page for more specific details.

Heavy Armors

Heavy Armors are 1 of the 3 Armor types in the game and are commonly known for providing the most Resistance between them, with their legendary items granting buffs.


Heavy Armors
Icon Name Drop Type (Tier) On Equip Passive(s) Valor Bonus% Forge Valor
Tiered
Iron Chestplate 0
+4
+5
+5
N/A N/A 0
Bronze Armor 1
+5
+10
+6
N/A N/A 1
Darksteel Plate 2
+6
+15
+17
N/A N/A 5
Silver Chainmail 3
+8
+20
+8
N/A N/A 10
Halkiyon Armor 4
+11
+30
+9
N/A N/A 15
Prince's Plate 5
+13
+35
+11
N/A N/A 30
Acclaimed Armor 6
+13
+35
+11
N/A N/A 50
Emperor's Armor 7
+17
+50
+15
N/A N/A 75
Obsidian Plate 8
+19
+60
+17
N/A N/A 100
Legendary
Floral Mantle
+8
+20
+60
+10
Biome Expert:
While in the Woodland Biome, Heal +3 HP/sec.
+1% 90
Heroic Mantle
+7
+40
+8
Attack Booster:
If a "Flag" is equipped, gain +10 ATK.
+1% 90
Fire Plated Armor
+10
+45
+12
Attack Booster:
If a "Sword" is equipped, gain +7 ATK.
+1% 150
Frankenstein Armor
+13
+40
+9
+10
N/A N/A N/A
Armor of True Ice
+16
+65
-6
+10
Nova Burst:
Using an ability fires 12 projectiles dealing 25-30 damage and inflicts Slow. (10s Cooldown)
+3% 660
Armor of True Christmas
+19
+70
-7
Nova Burst:
Using an ability fires 12 projectiles dealing 25-30 damage and inflicts Slow. (10s Cooldown)
+4% N/A
Lilac Armor
+15
+70
+12
+10
N/A +3% 750
Crusher's Armor
+14
+110
+12
Final Stand:
When below 50% HP, gain +10 ATK and +25 DEF for 10s. (20s Cooldown)
+4% 800
Cold Emerald Armor
+16
+75
+12
Final Stand:
When below 50% HP, gain +25 ATK and +25 DEF for 12s. (20s Cooldown)
+4% N/A
Nutcracker's Coat
+16
+13
+40
+15
Dexterity Booster:
If a "Sword" is equipped, gain +18 DEX.
+5% N/A
Dough Armor
+15
+15
+50
+15
Attack Booster:
If an "Axe" is equipped, gain +15 ATK.
+5% 1,000
Cinderplate
+10
+20
+80
+15
On Burning:
Gain +50 VITALITY
+5% 1,250
Crystal Bastion
+20
+115
-10
+20
On Damage:
Applies Protected when below 50% HP.
(-15% Incoming DMG).
+5% 800
Stygian Plate
+15
+20
+80
+22
Smoldering:
Shots from "Swords" inflict Poisoned on enemies for 3s (220.0 DPS).
(1s Cooldown)
+7% 5,000