Status effects
Rallied
| Type | Positive |
|---|
Tanky
| Type | Positive |
|---|
Speedy
| Type | Positive |
|---|
Invulnerable
| Type | Positive |
|---|
Bleeding
| Type | Negative |
|---|
Burning
| Type | Negative |
|---|
Healing
| Type | Positive |
|---|
Focused
| Type | Positive |
|---|
Hastened
| Type | Positive |
|---|
Strengthened
| Type | Positive |
|---|
HP Boost
| Type | Positive |
|---|
MP Boost
| Type | Positive |
|---|
Armor Broken
| Type | Negative |
|---|
Slowed
| Type | Negative |
|---|
Armored
| Type | Positive |
|---|
Sick
| Type | Negative |
|---|
Paralyze
| Type | Negative |
|---|
Quiet
| Type | Negative |
|---|
Frost
| Type | Negative |
|---|
Stunned
| Type | Negative |
|---|
Ignored
| Type | Positive |
|---|
AFK
| Type | Positive |
|---|
Exposed
| Type | Negative |
|---|
Dazed
| Type | Negative |
|---|
Mana Burn
| Type | Negative |
|---|
Petrify
| Type | Negative |
|---|
Petrify Immune
| Type | Positive |
|---|
Vulnerable
| Type | Negative |
|---|
Vampric
| Type | Positive |
|---|
Reflecting
| Type | Positive |
|---|
Spectating
| Type | Positive |
|---|
Protected
| Type | Positive |
|---|
Regeneration
| Type | Positive |
|---|
Recharging
| Type | Positive |
|---|
Poisoned
| Type | Negative |
|---|
Glitched
| Type | Negative |
|---|