Category:Dagger
Scroll down to see items, check the Item's page for more specific details.
Dagger
Daggers deal solid damage but come with a slight high-risk playstyle due to their lack of defensive on-equip stats and their short base range (usually 6 but may vary by decimals).
| Icon | Name | Drop Type (Tier) | Damage(Average) | Range | Shots | Rate of fire | Passive(s) | Projectile | ||
|---|---|---|---|---|---|---|---|---|---|---|
| Tiered | ||||||||||
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Bent Dagger | 30-50 (40) | 6 | 1 | 2.7/s | N/A | N/A | ![]() | ||
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Steel Dagger | 40-70 (55) | 6 | 1 | 2.7/s | N/A | N/A | ![]() | ||
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Shadow Dagger | 60-90 (75) | 6 | 1 | 2.7/s | N/A | N/A | ![]() | ||
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Flame Dagger | 80-120 (100) | 6 | 1 | 2.7/s | N/A | N/A | ![]() | ||
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Gilded Dagger | 100-140 (120) | 6 | 1 | 2.7/s | N/A | N/A | ![]() | ||
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Twinsplitter | 120-160 (140) | 6 | 1 | 2.7/s | N/A | N/A | ![]() | ||
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Frostpiercer | 140-180 (160) | 6 | 1 | 2.7/s | N/A | N/A | ![]() | ||
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Corsair Dagger | 160-200 (180) | 6 | 1 | 2.7/s | N/A | N/A | ![]() | ||
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Haladie | 180-220 (200) | 6 | 1 | 2.7/s | N/A | N/A | ![]() | ||
| Legendary | ||||||||||
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Putrid Knife | 94-112 (103) | 6 | 1 | 3.75/s | Multi-Shot: Bomb throws fire 4 additional projectiles dealing 40-50 damage and inflicts |
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Adventurer's Dirk | 130-150 (140) | 6 | 1 | 2.7/s | Multi-Shot: Fire an additional projectile dealing 40-60 damage.(Requires 70 SPD) |
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Magical Leaf Dagger | 65-75 (70) | 6 | 2 | 2.7/s | Stat Scaling: +2 Damage per Wisdom. |
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John Doe's Dagger | 90-105 (103) | 6 | 1 | 2.7/s | Stat Scaling: +2 Damage per Speed |
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Icicle | 85-99 (92) | 6 | 3 | 3/s | N/A | ![]() | |||
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Spirit Catcher | 180-235 (207.5) | 6 | 1 | 3/s | Soul Stealer: 10% chance to fire a +8 MP Steal or +8 HP Steal Steal projectile. |
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Possessed Shovel | 230-255 (242.5) | 5 | 1 | 3/s | Summoner: 5% chance to spawn a Blue Ghoul. |
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Possessed Shovel OF DOOM | 230-255 (242.5) | 6 | 1 | 2.7/s | Summoner: 10% chance to spawn a Blue Ghoul. |
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Ghost Piercer | 235-275 (255) | 6 | 1 | 2.7/s | Speed Booster: Gain +15 SPD when at or above 75% HP. Dexterity Booster: Gain +15 DEX when below 75% HP. . |
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Deck of Cards | 210-230 (220) | 6 | 1 | 3/s | Ace: 3% chance to fire an additional projectile dealing 1250 damage and |
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Azure Shards | 200-225 (212.5) | 6 | 2 | 1.5/s | Mana Steal: Steal 0.5% MANA of damage dealt. |
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Azure Shards OF DOOM | 75-115 (95) | 11 | 2 | 5/s | Mana Steal: Steal 1% MANA of damage dealt. |
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Kaleidoscope | 280-300 (290) | 6 | 1 | 3/s | Force: If ATK is greater than DEX, shots ignore Defense. Finesse: If ATK is less than DEX, shots inflict Harmony: If ATK is equal to DEX, gain both passives. |
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Pantheon's Spear | 100-120 (110) | 6 | 1 | 2/s | Multi-Shot: If a "Helmet" is equipped, gain 15% chance to throw 3 additional projectiles, dealing 300-400 true damage. EXP Booster: Every kill, gain a 15% chance to drop 100-175 EXP. |
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The Plague | 190-250 (220) | 6 | 1 | 3.75/s | Torment: Emit slashing projectiles that deal 90 true damage towards the target. |
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Pages in category "Dagger"
The following 27 pages are in this category, out of 27 total.














































