| 1,500 HP | |
| 0 | |
| Health scaling | No |
| Experience | 200 |
| Immunity |
| Image | Damage | Range (tiles) | Speed (tiles/sec) | Status effects | Other |
|---|---|---|---|---|---|
| 85 | 24 | 4 | Pierces | ||
| 75 | 11 | 1 | Pierces | ||
| 70 | 32 | 4 | Pierces |
Reduces incoming damage.
Entity health dynamically increases by a fixed percentage per player nearby
This projectile can damage multiple targets