Obsidian Sentinel
| 200 HP | |
| 0 | |
| Health scaling | No |
| Experience | 0 |
Notes
Attacks
| Image | Damage | Range (tiles) | Speed (tiles/sec) | Status effects | Other |
|---|---|---|---|---|---|
| 90 | 7.5 | 5 | Quiet (duration 4s) Sick (duration 4s) | Pierces | |
| 80 | 48 | 8 | Pierces | ||
| 75 | 36 | 9 | Pierces |
| 200 HP | |
| 0 | |
| Health scaling | No |
| Experience | 0 |
| Image | Damage | Range (tiles) | Speed (tiles/sec) | Status effects | Other |
|---|---|---|---|---|---|
| 90 | 7.5 | 5 | Quiet (duration 4s) Sick (duration 4s) | Pierces | |
| 80 | 48 | 8 | Pierces | ||
| 75 | 36 | 9 | Pierces |
Reduces incoming damage.
Entity health dynamically increases by a fixed percentage per player nearby
This projectile can damage multiple targets