Category:Sword

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Revision as of 22:00, 11 April 2026 by Enderbull (talk | contribs) (Added: Table of contents (In progress))
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UNDER CONSTRUCTION

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Swords
Icon Name Drop Type (Tier) Damage(Average) Range Shots Fire Rate On Equip Passive(s) Valor Bonus% Forge Valor Projectile
Tiered
Rusty Broadsword 0 70-90 (80) 4 1 1.6/s
+1
+5
Passive X 0
Worn Longsword 1 110-130 (120) 4 1 1.6/s
+2
+8
Passive X 1
Traveler's Sword 2 140-160 (150) 4 1 1.6/s
+3
+10
Passive X 5
Sunsteel Blade 3 190-210 (200) 4 1 1.6/s
+4
+12
Passive X 10
Emerald Sword 4 230-250 (240) 4 1 1.6/s
+5
+14
Passive X 15
Mythril Sabre 5 290-310 (300) 4 1 1.6/s
+6
+16
Passive X 30
Glacialcore Sword 6 310-330 (320) 4 1 1.6/s
+7
+18
Passive X 50
Flame Sword 7 350-370 (360) 4 1 1.6/s
+8
+20
Passive X 75
Knight's Blade 8 390-410 (400) 4 1 1.6/s
+8
+20
Passive X 100
Legendary
Fire Claymore 145-165 (155) 4 1 1.6/s
+5
+8
Fireball -> If a "Heavy Armor" is equipped, gain 75% chance to shoot 5 additional projectiles dealing 15-25 damage. Stat Scaling: +0.14 Damage per Health +1% 150