Category:Ring

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UNDER CONSTRUCTION

Scroll down to see items, check the Item's page for more specific details.


Ring

Rings are the only accesory type to not have tiered items and consists only of legendaries.

Rings
Icon Name Drop Type (Tier) On Equip Passive(s) Valor Bonus% Forge Valor
Legendary
Coconut Crab Ring
+2
+2
On Enemy Killed:
If enemy is a Coconut Crab, Gain +5% Aura for 3 seconds.
N/A N/A
Coconut Crab Ring OF DOOM
+150
-150
On Enemy Killed:
If enemy is a Coconut Crab, Gain +5% Aura for 3 seconds.
N/A N/A
Ezebel's Ring
+8
+50
+12
Combo Starter:
Every kill, gain +2 DEX for 15s. (Max +10 DEX)
Loot Bonus: +1% more loot
+1% 15
Red Buzzring
+70
+9
N/A +1% 150
Green Buzzring
+70
+9
N/A +1% 150
Red Ornament
+90
+11
N/A +4% N/A
Green Ornament
+90
+11
N/A +4% N/A
Nature Band
+40
+40
+9
N/A +1% 150
Ahi's Amulet
+10
+10
Symbiosis:
For every 10 SPD, gain 1 ATK. For every 10 ATK, gain 1 SPD
(Max Speed: 10 SPD, Max Attack: 10 ATK)
+2% 500
Pixelween Ring
+6
+12
Combo Starter:
Every kill, gain +2 ATK for 15s. (Max +20 ATK)
+1% N/A
Ring of Horrors
+6
+6
+6
N/A +1% N/A
Cornucopia
+40
+5
EXP Booster:
Every kill, gain a 20% chance to drop 10-25 EXP.
+5% N/A
Golden Cornucopia
+50
+8
EXP Booster:
Every kill, gain a 20% chance to drop 20-30 EXP.
+5% N/A
Reindeer Signet
+10
+7
+50
Loot Bonus: +5% more loot +4% N/A
Penguin Signet
+10
+5
+50
Loot Bonus: +5% more loot +4% N/A
Easter Signet
+10
+5
+50
Loot Bonus: +6% more loot +4% N/A
Winner Trophy
+70
+70
Exp Booster: +10% more exp. +3% N/A
Silver Trophy
+60
+60
Exp Booster: +10% more exp. +3% N/A
Soul Lantern Band
+5
+5
+40
Soul Collector: Every kill, summon a soul that gives +5 of a random stat. (Max 5 Souls)
On Damage Taken: Lose a soul.
+4% 1,000
Ring of the Molten Core
+6
+22
Ignite:
Shots inflict Burn on enemies.
Applies: Burning on Enemies for 3s (250.0 dps)
+4% 600
Iron Skull Ring
+8
+8
-40
Mana Conversion:
Lose -60% MANA, converting it into +6% Outgoing damage.
+6% 3,000
Developer Only
Ring of Instantaneous Dying
+10,000
u ded. N/A N/A
Royal Signet
+15
+10
-50
On Enemy Damaged:
70% chance to inflict Reflecting on self
N/A N/A
Soul Ring
+40
+5
Combo Starter:
Every kill, gain +2 WIS for 10s. (Max +25 WIS)
+1% N/A